(08-26-2020, 10:08 PM)danbrotherston Wrote: Ignoring all that, the trees and foliage seem to look better in the Microsoft image, which makes sense I think they've focused on that a lot.
I think the major reason things like that look better is that Microsoft wasn't going for a fully accurate depiction of the city. Flight Simulator took the building shape data from Open Street Maps (which doesn't have Google's resources), and then just applied (likely automatically) plausible textures. The trees are likely also a high quality tree model, placed plausibly.
Google Maps textures everything with real satellite photography, and attempts to accurately capture what trees exist in the real world. Makes sense for the different use case, but results are unsurprisingly totally different. Looking good vs accuracy.
The OSM data is how Flight Simulator ended up with a 212 storey house in suburban Melbourne.
https://www.engadget.com/flight-simulato...45509.html .